Why should you take control into consideration?
To encourage ownership in the environment the learner should be
allowed to exercise control over most aspects of the simulation,
while the system should exercise as little control as possible.
But learners are not always capable to take own responsibility
for their actions and the next actions; therefore the learner
may need support by the system taking over control.
One of the main challenges for an author is to find a (new) balance
between sufficient freedom for learners to regulate their own
learning process and guidance of the learning process. In SimQuest
authors can give more or less freedom to the learner. Each instructional
measure (e.g., explanations or assignments) has state which can
assume the values 'disabled', 'enabled', or 'active'. Disabled
means that a certain measure (e.g., assignment) is currently not
available for the learner, enabled means that the measure
is available and that the learner can select and activate it,
active means that the instructional measure is activated
without the control of the learner. The author can specify the
conditions under which a specific instructional measures becomes
disables, enabled, or active.
In this way, environment can be designed in which learners can take initiative in the learning interaction by choosing themselves if they need support from the enabled instructional measures and when they need it [3]. Authors, however, can also active instructional measures depending on the states of other instructional measures. For example, finishing a certain assignment may active another assignment. In this way a very compulsory and structured environment may be created by the author. Finally, also a timer in the simulation can be used to control the time the user is working with the simulation. This timer may be used to guide the learner further (e.g., to make a new model progression level available after the learner has worked for some time at a certain model progression level).
The basic design should give as much freedom as possible to the learner, which means enabling all instructional measures so that learners can make their own choice. Control can be taken over by the system if: