What are important considerations when defining goals for simulation
based learning?
Discovery learning is part of a constructivistic teaching/learning
approach. In this approach learning is seen as an individual,
constructivistic, activity, in which learning results also have
an individual character. Therefore, taking constructivism in its
extreme form, learning goals play a less central role and in the
design of a simulation environment we should rather think in sensible
actions, than in explicit learning goals. However, in SimQuest
we also take learning goals as a starting point, but these goals
are not stated in terms of being able to reproduce information,
but in having a qualitative intuitive understanding of the domain.
From the fact that we use these more intuitively stated, more
qualitative learning goals a number of design considerations for
the environment can be given:
- An active learner with own initiatives (own responsibility)
is necessary to construct an own knowledge process. The ultimate
goal is that the learner are able to take primary responsibility
for their own learning process. The author should facilitate it
by guiding the learner. In the topic "control structure"
more information about this topic is presented.
- An important aspect for a good understanding of the domain
are multiple perspectives on the domain. Model progression levels can
be used to show the learner multiple perspectives. Different types
of assignments and explanations also support the learner in looking
to models in multiple perspectives . Students should be encouraged
in activities that enable them to evaluate alternative solutions
to problems as a means of testing and enriching their understanding.
- Embed learning in realistic and relevant contexts. Use multi-media
to introduce realistic and relevant contexts.
- Encourage ownership and voice in the learning process. Rather
than the teacher or system determining what students will learn,
learners play a strong role in controlling
their issues ad directions, as well as their goals and objectives.
in this framework, the teacher acts as
a consultant who helps students frame their learning objectives.
- Embed learning in social experience. Intellectual development
is significantly influenced through social interactions. Context characteristics
should reflect collaboration between both teachers and students,
and students and students.
- Encourage self-awareness of the knowledge construction process.
A key outcome of constructivist learning is knowing how we know.
It is the student's ability to explain why or how they solved
a problem in a certain way; to analyze their construction of knowledge
and processes. The regulative learning processes
of discovery learning encourage self-awareness.